When
playing a song, the Play hardware button's LED is lit. You can adjust
this to be off, low, or high. I recommend having this light on when
playing, as you may forget that a song is playing or accidentally press
a button when the headphones are out. The SoundsGood's buttons have
been designed to minimize accidentally pressing them, but at the same time
you have to press a little harder to use them.
Here are the buttons and their defaults:
Button
|
Press once
|
Play/Pause |
Press once to play & again to
pause |
Next/FFW |
Skip to next MP3 |
Prev./Rewind |
Skip to previous MP3 |
Volume Wheel |
Increase/Decrease Volume (Press
in and hold to run AudioPlayer) |
Playing songs is just like a normal CD player. AudioPlayer does not
have skins like the MiniJam
does, but the button layout is pretty good so there isn't really anything
to change. I like the waveform, and I think this is a nice way to
show just how close to a normal computer the Visor can come. Thankfully,
the Stop button acts like Pause and doesn't reset the track counter.
You can also play music while in other applications. Use the hardware
buttons on the SoundsGood to change tracks, start/stop the player, and
adjust the volume. I noticed no slowdown when in other applications.
When in another application, press the Volume wheel in (like many cell
phones) to return quickly to the AudioPlayer application. You can
even start playing music on the SoundsGood, put the Visor in the cradle,
and run a HotSync with no problems! AudioPlayer does stop, however,
when transferring MP3 files.
Battery Life
The SoundsGood is rated at 10 hours (yes 10 hours) of battery life using
the Visor's batteries. During my testing, most of the battery drain
I saw came during file transfer, so this seems to be accurate. Don't
worry about a sleep mode on the SoundsGood -- no extra battery juice is
used unless the SoundsGood is playing a song. Kudos to Good Technology
for using as little of the Visor's battery as possible.
Cases & Conclusion >>